﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace SLG.Domain
{
    public partial class DEF
    {
        public class BuildingTypes
        {
            /// <summary>
            /// 市政大厅
            /// </summary>
            public const int CityHall = 0x01;

            /// <summary>
            /// 作战大厅
            /// </summary>
            public const int BattleHall = 0x02;

            /// <summary>
            /// 酒馆
            /// </summary>
            public const int Tavern = 0x03;

            /// <summary>
            /// 兵营
            /// </summary>
            public const int Barracks = 0x04;

            /// <summary>
            /// 训练场
            /// </summary>
            public const int TrainingField = 0x05;

            /// <summary>
            /// 农场
            /// </summary>
            public const int Farm = 0x06;

            /// <summary>
            /// 林场
            /// </summary>
            public const int ForestryCentre = 0x07;

            /// <summary>
            /// 冶炼厂
            /// </summary>
            public const int Smelter = 0x08; 
        }
    }
}
